While tribal decks are similar to each other in that they are synergistic and creature-focused, each tribe has its own identity and strengths
| DFT Standard | Mike Cummings Creatures (33) 2 Krenko, Mob Boss 3 Hazoret, Godseeker 4 Burnout Bashtronaut 4 Dropkick Bomber 4 Fanatical Firebrand 4 Greasewrench Goblin 4 Howlsquad Heavy 4 Rundvelt Hordemaster 4 Searslicer Goblin Instants (7) 3 Abrade 4 Burst Lightning Lands (20) 16 Mountain 4 Amonkhet Raceway I love kindred decks, their synergies make them easy to build around and typically as creatures compound you generate more and more value
For that reason alone, this deck takes our number two spot
You can only activate 1 "Silver's Cry" per turn
But draw, removal and recursion differ from ramp in that you just need to see them in order to benefit, and they rarely matter in the developing stages of the game
Zorua C - Stampede 10 DC - Double Scratch 20x Flip 2 coins