Mana rocks such as Sol Ring and Arcane Signet are examples of Historic Artifacts
To ensure victory, don't rush, avoid unnecessary risks, manage the opponent's board, and as soon as you get the chance, attack their life points
Also, since tapping him to SMASH an artifact means he won't get pissed that turn, the smash is now a trigger on attack
GameStops new policy may be a step in the right direction to curb this issue, but whether it proves effective remains to be seen
In Commander his deck should contain plenty of red cards with high mana values and casting cost reduction, such as Blasphemous Act or Volcanic Salvo - you want cards that you can pitch to get a huge Blazing Shoal pump, but which you also have a good chance to cast normally
When I mentioned the drawback being inconsequential I was referring to how your opponent can play in order to take advantage of it, which mostly they cannot