Triple Pack Includes 3 One Piece Japan: OP03 Mighty Enemies booster packs
Not only can you lock out your opponents creatures by enchanting them, you can then win the game by simply ending your turn a few times
The fact that you can switch between imprisoned creatures on a turn-by-turn basis is also excellent, letting you jump between using it as removal and protection depending on the board state
Magic: the Gathering is a game that takes place in countless settings and themes
I was recently blown out pretty badly by my friend casting this and taking my Esper Sentinel Id just put a +1/+1 counter on, that had so far not drawn me any cards that game
Among these modes includes making your opponent discard two cards, dealing three damage to anything, destroying either an artifact or a planeswalker (goodbye Urza!), giving you creatures menace and trample for the turn, giving creatures you dont control -1/-1, or creating two tapped Powerstone tokens