Flashing in a creature with reach to deal with a pesky flyer or bringing in a low-cost deathtouch to take out big threats is huge, and it is more than likely going to dissuade opponents from attacking you
The Jankiest of Jank: Pure Witch Tribal You cant really build a tribal deck if theres no thread of synergy between the cards, which is hard to do when theres no concrete mechanical tie-in between them (like a creature type)
Your job is to time removal so your opponent can't get that dual utility out of their spells, and you do this by passing priority
If multiple creatures enter at the same time, evolve will trigger for each of them, and you'll perform each comparison separately
If your deck isnt interested in going infinite, Id look elsewhere for 4-mana blink enablers
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