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Truth be told, we still dont have the cards to run anything but a primitive beatdown and our victories pivot on sheer luck and bad opposing deck design, usually running too few basics
They're the key cards in the infamous Tron Modern archetype, which relies on their absurd mana ramp potential to bring out scary threats way ahead of schedule
This means youll either end up with a giant vehicle, a horde of clowns or a mix of both
For as long as that card is exiled, you can cast it and spend any mana to do so, which is a permanent addition to your hand for the rest of the game
Still, it has staple cards like 001-198-grab-your-sword and 001-197-fire-the-cannons which are popular damage dealing actions to include in any Steel deck