Even Wizards of the Coast admit that the inspiration was simply "Fire Hot", a prompt they gave to artists Deb JJ Lee, Molly Mendoza, Yuko Shimizu, Adam Volker, and K Wroten
Because you get so much draw power, it seems a waste to have cards in hand without being able to pay for them
Wild Endeavor is a card that let us roll two d4 and create a number of 3/3 green Beast creature tokens equal to the one result and ramp a number of basic land cards equal to the other result
Silver borders are reserved for Un -sets, which are parody sets that arent (usually) legal in any formats
TRY PLAYING FEWER COLORS One way to change-up a mainstay archetype is by restricting yourself on colors
As weve already discussed Behold is a mechanic that cares about Dragons in hand, so theres some nice overlap to be enjoyed here