So one time to sell is presale, and the other general rule on when to sell is during a hype spike
Overall, Fabmaker did a fantastic job of accentuating gameplay quality and experience , lacking only the aesthetics part
The biggest knock against it, besides the price tag, is how quickly friendships end from the repeated dO yOu PaY tHe OnE? That is a very legitimate reason that some players choose to skip it, but if youre strictly looking at power level, Rhystic Study is hard to beat
A Play Booster combines the guaranteed foil and "wildcard" slots of a Set Booster with a card count and structure suitable for drafting
It's great in Commander as an on-curve 3/4 that'll reduce your leader's cost and Commander Tax later
Collective Nightmare for smaller targets and Pile On for when you need anything dead