Wing and Claw was the first deck that was viable to use for the event and constructed runs, where you pay either a certain amount of gold or gems (the currency you can buy with physical money) and you get to participate in the event
For just three Ink, Lilo can grant an Alien character Challenger +2 and the abilty to challenge ready characters, making it much easier to remove pesky foes from play
I do like how well this works with the surveil lands, which are a cycle of lands thatll stick around in my cube for some time
Its so ubiquitous that its banned in every format except Commander (its a key piece in the best Commander decks) and Vintage, where its restricted to just one copy
You'll have to pay the mana cost of any spells cast later in the turn, even if you cast fewer than three as you resolved this ability
Wayward Swordtooth is incredible with Experimental Frenzy, not only letting you play two lands a turn but effectively drawing you multiple extra cards a turn by getting lands out of the way (and thats to say nothing of how much all that extra land will help you cast spells)