Staying alive for the first few turns is the name of the game with Mill, because once you are able to start casting Fractured Sanity and Tashas Hideous Laughter, you wont have to take many chunks out of the opponents library to end the game
The foil Commander and Legendary creatures add a touch of prestige to your deck, while the carefully selected rare cards offer powerful options for customization and upgrading
Blue-Red Creature (22) Tyrant of Kher Ridges Sarkhan, Soul Aflame Shivan Devastator Ragefire Hellkite Aether Channeler Ingenious Prodigy Goddric, Cloaked Reveler Kolaghan Warmonger x3 Archive Dragon x2 Dragon Whelp x3 Shivan Branch-Burner Stormkeld Prowler x4 Roc Hunter x2 Instant (8) Witchstalker Frenzy x3 Quick Study x2 Lightning Strike x3 Enchantment (3) Stasis Field x3 Artifact (1) Land (26) Swiftwater Cliffs x4 Island x11 Mountain x11 This deck plays as a typical blue-red aggro/tempo deck, with red aggressive creatures and burn, supported by some card draw in blue and late-game cards like Archive Dragon
Tuukka has the habit of putting a peculiar twist on his decks, so I wasnt at all sure what to expect
This card looks great in theory, and from my experience, its even better in practice
There's a bunch of cards that give you two goblins for two mana, like Krenko's Command, also great