The best ones are once again going to be removal spells like Overkill, Cloud of Darkness, and Lightning Bolt
With more Magic-y flavour, you could imagine this card appearing in the dice-rolling set of Adventures in the Forgotten Realms
The result of this interaction was previously unintuitive to many players: since that Saga had no chapter abilities, the game defined the "greatest number among its chapter abilities" as zero, and no matter how many lore counters that Saga had on it, it would be sacrificed as a state-based action once it wasn't the source of a chapter ability on the stack (usually right away)
16 Rashmi, Eternities Crafter Every Spell Can Be A Two-For-One One of the best control commanders around is Rashmi, Eternities Crafter
As a food commander, it might not achieve the same combos as its feline friend, and it's not an option due to color identity restrictions, but its still a potent engine for generating tokens and returning historic cards to your hand
Creature - Angel Spirit Sanctuary Warden Flying This creature enters with two shield counters on it