Commander is an exciting unique multiplayer experience where alliances are formed, friends are betrayed and grudges are repaid with revenge Remove the tire box from its packaging
Many players also dont play Land destruction (unless theyre your mean friends), so its unlikely Mazes End or your Gates will be in any trouble
Its natural, especially for tabletop players, to spend money on things with no practical value - and, more importantly, to let others know about it
the audience is more focused on having fun than necessarily winning
You can set up the general context of the call ("I'm in a Magic game and I need someone outside the game to make a choice"), but you shouldn't explain anything that's going on in the game or what the consequences of their choice may be
Ive always found this to be an interesting card because its theme and ability strictly benefit two players despite being a card made for Commander