This is especially true with vintage cards, foils, and collector versions
Storm doesnt interact with your opponent, it waits until it has to or can easily win so a lot of the weakness is chalked up to the luck of the draw for both players
It doesn't have to be the same player, planeswalker, or battle that your commander or any other attacking creatures are attacking

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While much of the focus of the set is on artifacts, which makes sense given the history of Urza and Mishra as artificers, it would be a mistake to ignore the enchantment from The Brothers War
Players can host their own trading card competitions and open booster packs to discover and resell rare cards