This can provide a lot of gas for effects that freely flip creatures up, like Hauntwoods Shrieker
Plus, fear of the dark is one of the hardest fears to conquer
usually a 38-12 split 10 sources of "card advantage;" I use this term loosely, but mostly looking for card draw or any spell that nets me 2+ nonland cards in hand / directly into play 6 targeted removal split between creature / artifact / enchantment removal 3 board wipes 2 recursion 2 flexible tutors 1 graveyard hate 1 surprise "I Win" card That's always my starting point, which is then tweaked to suit the individual deck's strategy, and further tweaked with playtesting
Its especially devastating in multiplayer, where empty hands often mean opponents just pass turns helplessly
This card is an Indonesia-exclusive SV-P Promotional card and was released as part of the Pikachu's Indonesia Journey campaign
You can choose not to reveal it even if your opponent guessed wrong, getting a Clue token regardless