However, this can often lead to all-or-nothing scenarios, where either a lock is achieved and the other player is miserable, or it isn't achieved and the lock player is not doing anything
They vary widely, ranging from building a deck with 20 extra cards (Yorion, Sky Nomad) to building a deck with only odd mana values and lands (Obosh, the Preypiercer)
These cards can help get you to your win cons more quickly, which is always important in cEDH and its typically short games
You can also use those counters to prevent 1 damage dealt to Rasputin
It just takes 6-7 more turns for the game to end
The interesting part is that for you can tap it and have target creature you control Connive X where X is the number of creatures that died that turn