Colossal Majesty At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card Enchantresss Presence Whenever you cast an enchantment spell, draw a card Kenriths Transformation Enchant creature When Kenriths Transformation enters the battlefield, draw a card Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3 Snake Umbra Enchant creature Enchanted creature gets +1/+1 and has Whenever this creature deals damage to an opponent, you may draw a card Totem armor The Best Green Card Draw Abilities on Creatures Another good source of green card draw comes from abilities on creatures
Thats a lot of value
Being able to either send three to each opponent (or more, with damage doublers!) or instead sweep away mana rocks and equipment is right what these decks want
There is more interaction than usual, but also extraneous over costed fatties, and extraneous board clears
Flying - Lightning strikes from up high, making it hard for flying foes to get close
Discard and counterspells are the more fun side of ways to interact with Reanimator, with graveyard hate being the less fun way to accomplish this goal