In Limited Cavern Harpy was a deadly card for the right decks, impossible to kill and giving you a lot of tricks to pull off
Other cards may care about which lands are Towns
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Weakness: Fire (x2) Resistance: Grass (-30) Retreat: 1 Metagross - Metal - HP180 Stage 2 - Evolves from Metang [M] Bounce Back: 60 damage
The average mana value is 3.82, which isnt terrible (and surprisingly not the worst of these starter decks), but its still high enough to give the deck a rocky start
Wilderness Reclamation Banned in various 60-cards formats because doubling your mana is cracked, Wilderness Reclamation is likely underused in Commander because its been pretty expensive for an uncommon up until now