Speaking of doubling, Dualcaster Mage is the last card of substantial value in this lineup
Problem is, a big creature with no evasion is ultimately what you get, and an 8-mana card should really break the game in your favor, and this won't usually do that
Its -7 ability is also extremely powerful if you can get to it, so very much worth going for
You wont be the most popular player, but youll have the biggest commander
It seems like most Magic sets have new options in both of these categories, so its important to make sure that were prepared for the worst
Ward 3 and three life does kinda help, but youll want to be making boatloads of treasure or casting rituals to enable this as your Commander