Youd be right if I had picked an optimal Commander, but Ayli really isnt the one

higher rarities will start to mix and match effects): Artifact destruction Artifact or enchantment destruction (Naturalize) "Bounce" (Returning nonland permanents to owner's hand) Card drawing Card filtering Creature destruction Creature lockdown (Pacifism and Dehydration) Creature regrowing (Raise Dead) Creature unblockability Counterspell Damage prevention (Fog) Direct damage Discard Draining creatures and/or players Enchantment destruction Fighting "Flickering" (exile and return a creature to the battlefield) Flier destruction Forced blocking Forced sacrifice "Impulsive draw" (exile a card or cards, can cast until end of turn) Land fetching Life gain Looting/rummaging (drawing and discarding, and vice versa) "Milling" (putting cards from top of library into graveyard) "Panic" (some number of creatures can't block) Power/toughness pumping (Giant Growth) Tapping creatures (including "freezing" them, where they don't untap) Temporary stealing (Threaten) Token making Uncommon Complexity Uncommon gets to raise the bar a little on comprehension complexity and a bit more on board complexity

It made you want to know more about the character and even more wanted you to play the card itself
The most expensive card from the Scarlet and Violet series is Umbreon ex Illustration Rare from Prismatic Evolutions , with a market price of $1,011.07
If you've had a situation like this happen to you you've learned the "Always have some amount of graveyard hate in your 100" lesson the hard way
Somewhere in the range of 10:1 Looking close at the stamps and thinking a bit about what is actually happening and Im starting to believe that grey stamps are not the result of unset ink (and the cause of back stamps)