Their creatures are all things you can kill without throwing multiple cards against them
Cartel Aristocrat | Illustration by James Ryman Creature (30) Cartel Aristocrat x4 Champion of the Parish x4 Silverblade Paladin x2 Falkenrath Aristocrat x4 Knight of Infamy x3 Doomed Traveler x4 Zealous Conscripts x2 Skirsdag High Priest x2 Restoration Angel Boros Reckoner x4 Instant (4) Orzhov Charm x4 Sorcery (2) Land (24) Godless Shrine x4 Plains x3 Isolated Chapel x4 Cavern of Souls x3 Clifftop Retreat Blood Crypt x4 Vault of the Archangel Sacred Foundry x4 Sideboard (15) Skirsdag High Priest Obzedat, Ghost Council x2 Sorin, Lord of Innistrad x2 Tragic Slip x3 Rest in Peace x2 Blasphemous Act x2 Lingering Souls x2 Mentor of the Meek The name Aristocrats comes from this Mardu deck Tom Martell piloted to a win in Pro Tour: Gatecrash back in 2013
It's the One Ring from the most iconic fantasy IP of all time
Yavimaya, Cradle of Growth will be one of the most important lands in the mana base mainly for Ambush Commander and Howl of the Night Pack
I wouldnt push this point too hard in non- Ikoria formats, but I might consider 14 or 15 over 16-lands occasionally, particularly in something like mono-red aggro where I wouldnt have to worry about hitting 8/8 color minimums
Being a relatively cheap dragon also matters for many decks, and 4 power is the sweet spot for lots of power-centric strategies la Garruk's Uprising