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Creature Human Werewolf // Creature Werewolf Common Andrew Mar null/null NOT LEGAL Standard NOT LEGAL Future LEGAL Historic LEGAL Timeless LEGAL Gladiator LEGAL Pioneer LEGAL Explorer LEGAL Modern LEGAL Legacy LEGAL Pauper LEGAL Vintage NOT LEGAL Penny LEGAL Commander LEGAL Oathbreaker NOT LEGAL Standardbrawl LEGAL Brawl NOT LEGAL Alchemy LEGAL Pauper Commander LEGAL Duel NOT LEGAL Oldschool NOT LEGAL Premodern NOT LEGAL Predh Menace Daybound -------- Menace Nightbound (This creature can't be blocked except by two or more creatures.) Daybound (If a player casts no spells during their own tunr, it becomes night next turn.) -------- Fearsome Werewolf Menace (This creature can't be blocked except by two or more creatures.) Nightbound (If a player casts at least two spells during their own turn, if becomes day next turn.) Menace (This creature can't be blocked except by two or more creatures.) Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Menace (This creature can't be blocked except by two or more creatures.) Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Selfish, but the fact that you can use it multiple times per turn makes it potentially very powerful, especially given Helitrooper packs built-in evasion
Outside of affinity, these are just great with cards that want you to have tons of artifacts, like Emry, Lurker of the Loch, Cyberdrive Awakener, or Urza's Saga
MEOWTH ex | 2026 POKEMON JAPANESE M3-NULLIFYING ZERO 100 | SUPER RARE | PSA GEM MT 10 $105.00USD Only available for shipping Try a different variant or ship to your address
As youll soon see, I bought a bit fewer cards this time