I am just not sure that a 3/4/2 that essentially gains you one ink when she is played is actually good enough, when you oftentimes can just get more use out of the item
Check out our Fabled card list
You can add more, but we don't recommend it - more cards in a deck make it less likely that you'll be able to draw the ones you really need
One notable change that I was particularly excited to see coming out of Into the Inklands, however, was a revamped Illumineers Trove featuring enhancements like damage dice counters, a lore counter, and seperaters to make organizing cards by ink type easier
If you want a mix of guaranteed collectible cards and packs to open for fun, specialized bundles are a great next step
While Lorcana feels simple to pick up - it only took a few games to really get the hang of things - the new expansion also introduces a few mechanics and refreshes some existing concepts in ways that feel like they'll be much deeper