This mono-White two cost instant can destroy three different commonly played and abused permanent types - creatures, planeswalkers and enchantments
Its a neat ability, but it's tough to balance the effect, mana value, and alternate cost
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It has a nice solid 80% kill rate and has some of the best early game control and reliability
Saheelis main disadvantage is that she has to use substantial energy to make her tokens, and they are always temporary
Once you begin to cast the spell, losing control of Danitha won't affect the spell