Were in the thick of spoiler season for Strixhaven: School of Mages , with awesome new cards being revealed every day
So as an additional synergy, he added Stomping Ground and Temple Garden to get an essentially free upgrade to Kird Ape
You can decide to destroy the creature in response to an exploration, but the effects of explore will still occur
Other mobilize cards also turn into great card draw, but there are lots of effects in the wheelhouse of Mardu's color combination that bring in temporary attacking tokens like Fire Navy Trebuchet, Urabrask's Forge, and white does away with the temporary nature altogether on Adeline, Resplendent Cathar
But making everything you have Indestructible makes you very difficult to control
I'll run it to get card drawing, creature removal, land fetching, other stuff removal, and more