And remember, If you like what you see, you can find other recent set reviews here: Battle for Baldurs Gate Streets of New Capenna Kamigawa: Neon Dynasty Crimson Vow and Midnight Hunt Adventures in the Forgotten Realms Ready to return to where it all began
Starting Town's first ability cares about how many turns you have taken, not necessarily how many turns the game has had, in case you take an extra turn
24 Command Bridge Its kind of annoying that hybrid lands always enter tapped and only offer two different kinds of mana
Each player opens a booster pack, picks one card, passes the rest of the pack, and continues selecting cards until every card has been drafted
This commander offers an interesting deckbuilding challenge: You need some counter payoffs to support the commander, but you also need room for your equipment and cards like Puresteel Paladin
Back in the days, people played without sleeves and many of these old cards weren't stored properly