The combination of playing more land, gaining some life to fight fast aggro starts, and getting a 3/3 in the end is very solid for a Draft uncommon card
The Thalia Problem and broader reprint issues have long been areas we wanted to improve for players
Experimental Frenzy breaks the symmetry of Omen Machine in the same way Future Sight breaks the symmetry of Zurs Weirding
Sure, they are all in one convenient bundle of flexibility but the options you lose by it not being at one mana is comparable to the options you gain by having them all from one card
It takes a minute for those cards to go up, but thats good since we want time to pick up a lot of them
9 The Fantastic Four Color : Red-white-green-blue Commander : The Invisible Woman, Mister Fantastic, Human Torch, The Thing The Fantastic Four go near-infinite when theyre all on the board together, but in my experience, thats not something you can prep for