To this day, Elbrus remains a popular rule 0 commander, and is an interesting footnote in the game's history as a result
Imagine a trip back in time, to 2002, at the release event for Onslaught
(Megamorph, the alternate-reality version, was not as much a hit.) I really like how manifest shows that you can take a core good design idea and extrapolate it to make something related, but different, that's equally fun
A 1/5 with Reach is probably just going to enable a block you didnt have before, which isnt a great thing to give up a card for most of the time, and making something into a 3/3 with Trample wont always matter either
Dragons get access to their own suite of support cards, including some excellent ramp options with Orb of Dragonkind, Sarkhan, Fireblood, and Dragonspeaker Shaman
These days, we have lots of great goad commanders to choose from