Either way, Space-Time Anomaly is excellent, and is a brand spanking new win condition for the Hope Estheim deck from Final Fantasy
Captain Hook excels at aggressive play, while Kuzco's Palace and Pride Lands offer strategic advantages
Youve got to build your deck to really abuse it, but if your deck contains 48 artifacts / lands / other colorless cards such as Eldrazi, youre seeing an average of four options per Ancient Stirrings
This means you get the best card out of three, but you also get the best cards out of your hand minus the two worst ones
I would certainly include this in my own discard decks, as it gives me an easy way to scale lore while I wait for my more high powered discard cards to take effect
This amazing flexibility and the resulting potential for creative gameplay have helped cement storm as one of the games all-time popular archetypes, both in Commander and beyond