The green cards in particular are especially powerful, featuring long-standing staples as well as reprints of cards that had never been reprinted previously
Some non-ACR assassin payoffs and lords include Ramses, Assassin Lord as an alternate win condition and Interceptor, Shadow's Hound as a self-reanimating menace enabler
After years of +1/+1 counter support, its refreshing to see a deck that embraces the darker side of counters and actively rewards you for spreading them across the battlefield
This colorless Wheel of Fortune variant is, if you judge by bans, the scariest thing in our list: It's banned in Legacy, restricted in Vintage, and part of the Reserved List
While you do have to ensure you run enough early-game ramp (Sword of the Animist, Dowsing Dagger, et all) to get her out reliably, once she does come down, she starts taking names
If a majority of the cards in your deck are castable via Crystal Skull, Isu Spyglass Future Sight ability, you really should consider it for your deck