The Odd Acorn Gang Where Hazel of the Rootbloom can allow you to win out over opponents through sheer force of numbers, The Odd Acorn Gang takes a different tack in combat, adding reliable card draw as well
Possibly one opponent dead and a selective board wipe, plus you keep your artifact mana and lands to power your stuff out again quickly
3 Vileplume Best Card With Asleep Effect Stage: 2 HP: 140 Evolves from: Gloom After deploying Oddish into the active zone, the next best step would be to evolve Gloom into Vileplume and start tranquilizing enemy Pokemon
With some of the new sets most exciting cards ready to pop off when played at the right time, its a deck that rewards patience and planning with immensely satisfying victories
If you dont have Sword of the Animist, its certainly an option, but I wouldnt take it unless I had a way to manipulate the top of the library easily

Cards Aether Syphon Amonkhet Raceway Avishkar Raceway Burnout Bashtronaut Deviant Skytech Embalmed Ascendant Endrider Catalyzer Endrider Spikespitter Far Fortune, End Boss Gas Guzzler Gastal Raider Gastal Thrillseeker Glitch Ghost Surveyor Goblin Surveyor Hangarback Assembler Hazoret, Godseeker Highway Reaver Hour of Victory Howlsquad Heavy Kickoff Celebrations Leonin Surveyor Lightwheel Enhancements Loxodon Surveyor Mendicant Core, Guidelight Momentum Breaker Muraganda Raceway Mutant Surveyor Nesting Bot Outpace Oblivion Perilous Snare Point the Way Pride of the Road Racers' Scoreboard Risen Necroregent Rising Chicane Samut, the Driving Force Slick Imitator Smog Smasher Starting Column Streaking Oilgorger Surge of Acclaim Swiftwing Assailant The Speed Demon Tsagan, Raider Warlord Vnwxt, Verbose Host Walking Sarcophagus Zahur, Glory's Past Best Start Your Engines