During your opponents next turn, whenever your opponent attaches an Energy from their hand to the Defending Pokmon, put 8 damage counters on that Pokmon.) Weakness: Fighting (x2) Resistance: None Retreat: 1 Ralts Psychic HP70 Basic Pokemon Attacks: [C] Collect (Draw a card.), [P] Headbutt (10 damage.) Weakness: Darkness (x2) Resistance: None Retreat: 1 Kirlia Psychic HP100 Stage 1 Evolves from Ralts Attacks: [P] Call Sign (Search your deck for up to 3 Pokmon, reveal them, and put them into your hand
That kind of card advantage adds up fast
And its powered up if you have a wizard, which has excellent synergies with Snapcaster Mage and other wizards you would already run in a spellslinger deck
If youre looking to play this deck, consider adding a card like Giant Cape to give your critters an extra sliver of HP and get out of Knock Out range
But what does this really mean practically
era when cards had ridiculously powerful effects with no drawback see Pot of Greed and Monster Reborn with Imperial Order being one of those