Its a paradox we collectors live with every day, a promise that secured the games past, but now holds its future in a very complicated, very expensive grip.
As such, they're often played as a one or two-of (more often one-of) as a card to fetch for at an end step to have some control over what you're drawing the next turn
Each attack nets you three cards in your graveyard, an extra land in play, and a 2/2 Zombie Druid token as well
(7/14/2017) Damage from a source with infect has no effect on creatures or players
They now have the right brightness, saturation and contrast as real cards
With a planet's defenders in disarray, deploying threats becomes that much easier and the discounting element feels very comfortable here