It can shut down any of your opponents spells that let them take bonus turns, locking them out of any sort of combo shenanigans they might have up their sleeves
That doesn't mean you'll only be using the two damage to each opponent option exclusively, but it's gonna be hard not to if your commander is in play
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You can discard a card from your hand and then cast a dork from your graveyard, but just once per turn
Gruul is known for dealing with big creatures, and Electrodominance will definitely shine when you spend 13 or more mana to dome someone and then cast a Worldspine Wurm
If the target of any of Deathrite Shaman's three abilities is an illegal target when that ability tries to resolve, it won't resolve and none of its effects will happen