Dystopian futures and cyberpunk settings have always appealed to me in the media and very few tabletop games are immersive enough to let those themes shine, with the exception of this one
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So, when you first play Saproling Burst, you can remove a fade counter from it to create a 6/6 saproling, then removing another counter will create a 5/5 saproling, and so on
When you then throw in cards like Apex Devastator, which is suddenly a six-mana 10/10 with four cascade triggers, youre basically constantly generating value
Also, since [c]Faithless Looting[/c] has flashback, you can discard it with other cards on this list and cast it from your graveyard instead
This would lead you to believe that Magic is about competition and seriously tight gameplay