Although Overlord of the Mistmoors is a little more niche compared to the other overlord cards, its powerful effect is hard to ignore
So, lets take a look at the best blue cards available in the Final Fantasy MTG set

Small Crease (under 1/4th of the length of the card) Visible on the Back -3 points Visible on the Front -4 points Medium Crease (under 1/2 of the card length) Visible on the Back -5 or 6 points Visible on the Front -6 or 7 points Large Crease (under 3/4ths of the card length) Visible on the Back -7 points Visible on the Front -8 points Full Crease all the way through the back of the card -8 points (-9 points if visible on the front) Small Bent Corner Visible on Back -3 or -4 points Folded / Lifted Corners Visible on Front -5 points (more if big) Indents: Super small indent -1 point (-1 for additional indents) Medium indent -3 points Large indent -5 points or more Surface: Super small single scratch may be no deduction 1/4 inch scratch or more -1 point Too many scratches on holo to count -3 points Front has scratches exposing holo silver layer or white layer -1 point Front has PokeMold or other dust/finger prints -1 point Back has minor whitening (3 to 5 dots) -1 point Back has moderate whitening (6 to 10 dots) -2 points Back has major whitening (11 dots or lots of wear) -3 or more points Corners: Corner coming up (dented) -3 points Corner not rounded correctly -1 point Obvious corner miscut -1 point Whitening over the size of a pin dot -1 point Edges: Whitening on the edge -1 point Whitening on two sides of the card -2 points Whitening on all sides of the card -3 or more points White fuzz coming off the card on edges can suffer from -1 point A ding on an edge can suffer from a -3 point or more deduction depending on size of the damage

This has meant that the SV era has managed to ostensibly match the 1-in-3 pull-rates of SWSH , where one in every three packs should contain a special card, but only by bulking it out with the bland ex designs
Incapsula incident ID: 1536000680188815969-167673143924625672
Wizards clearly had some good ideas on how to offset the inherent issues of a such a high vehicle count, but you are still going to be somewhat more likely to have draws where you cant stick an actual creature card to the board and the opponent just runs you over while a vehicle or two idles uselessly on the sideline