A Red-White Commander deck cannot contain any Blue, Black or Green cards, including hybrid or split cards with those colours 40 starting life higher than standard Magic's 20 Commander damage 21 combat damage from a single Commander eliminates that player Your Commander starts in the Command Zone a special area outside the deck Commander tax each time you re-cast your Commander from the Command Zone after the first time, it costs 2 extra colourless mana Commander games usually last longer than standard Magic games
Definitely prioritize anything that can commit a crime much higher if you do have this card
The ultimate wins the game under most circumstances, and that is what an ultimate should do
Its limited print run, combined with the fact that it was released during a time of transition in the Pokmon TCG, makes it incredibly difficult to find, especially in sealed form
From doubling ETB's like Kefka, Court Mage's trigger to doubling cast triggers like the Black Wizards from Kuja, Genome Sorcerer, this guy does it all
Heavily in favor of any Blue Spree player