Of the three, Catacomb Sifter is easily the most powerful, so thats where I gravitated: Creatures (21) 4 Catacomb Sifter 4 Sylvan Advocate 3 Deathcap Cultivator 1 Tireless Tracker 1 Ishkanah, Grafwidow 4 Grim Flayer 3 Verdurous Gearhulk 1 Noxious Gearhulk Planeswalkers (6) Lands (24) Spells (9) This list is a bit slower than the G/W list, but in exchange it gets to take advantage of delirium
Creatures that come under your control after it resolves will not have the bonus
Remember that some of his Pokemon require 3 or 4 Energy cards to attack, so try to knock out those Pokemon before they have the chance to attack you
I am quoted as a source for saying that Topsun came first
If you don't control any Oozes at the start, the first one enters with no counters, the second one enters with one counter, and so on
The counters are, again, the same as the video games and tend to follow an obvious logic, such as fire pokmon being weak to water attacks, but its worth having a look at a glossary before you start, to familiarise yourself with the sheer number of cards and what they can do