I took the combination of Blood Sun ramp not working and Zur's Weirding being bugged as a sign from the Magic gods that we were supposed to be trying to play Blood Sun (along with Blood Moon and Magus of the Moon) on Turn 1 to lock opponents out of the game, which is how we ended up with the deck we're playing today: 12 Moon
With its classic illustrations and original designs from the WOTC era, it is an obvious choice for both collectors and nostalgics looking for something truly special
You wont be doing very much attacking in this Commander deck so it isnt something you care about most of the time
Nostalgic Megas, manga-inspired silhouette art, and meta-defining cards ensure strong collector and player demand, pushing master set values toward $3,500+
No reason why it was removed.
Honestly, hes even better in the 99 of a Tatsunari deck, since he can avoid blockers that way