Ive used a couple of the old Game Night exclusive cards in my Commander decks, but this is also the first time I was able to build a deck around a brand new commander exclusive to the set, Imaryll, Elfhame Elite
If you happen to have a Wizard out on the field, you can pick two modes, at which point the card basically becomes a better Prismari Command (though it lacks the treasure making powers of the Strixhaven spell)
I mean, I like all the words written on this Mardu card, but I think everythings trivialized by d20s, which are incredibly easy to roll given the die-rolling cards that exist
(1) During your Main Phase: You can add 1 "Witchcrafter" monster from your Deck to your hand, then discard 1 card
It's powerful that it doesn't even allow the activation of monster effects of monsters that have been Special Summoned, but many of his Decks start from Link Summons, and many of his Decks have 2500 RBI even without monster effects
5 x Cards Per Pack