While this is an extreme example you can kind of say that the scry in this case is worth a free mana and a free +1/+1 counter (to account for the higher power of cards played) on each of your next three turns
Now you just need a way to convert damage into creatures, and there are plenty of ways to do that
In Standard, it is already great for Dimir Midrange, allowing you to hold up disruption like Tishanas Tidebinder while building an aerial army
You could build an affordable amber army around Stitch, Rock Star using some low-cost amber cards, such as the one-ink Lilo, Making a Wish who gets you two lore every turn
By the time you can cast a 5-mana sorcery, your opponents should be casting similarly large cards, making that token a massive threat
I would enjoy seeing something like a special edition 1 in 500 Rolling Realms cards have a special foil or something fun like that