And its not all about standard sizes either
The way you know a creature has renown is the +1/+1 counter(s) on it, but in Magic (although not too much in Magic Origins ) there are other ways to put +1/+1 counters on creatures
The Wise Mothmans second ability triggers off all players, not just you
Learn more about Golgari Yawgmoth in Zen Takahashis recent article But I strongly feel, that most green decks might play it in a Sideboard slot, trying to deal with the likes of Blood Moon, Damping Sphere (if youre thinking about Amulet Titan), Torpor Orb, or Rest in Peace
2x Flounder, Voice of Reason 2x Goons, Maleficent's Underlings 2x Magic Golden Flower Cost 2 Cards 3x Aurora, Regal Princess 3x Coconut Basket 2x Frying Pan 2x Gramma Tala 2x One Jump Ahead 2x Prince Eric 2x Ransack Cost 3 Cards 2x Hercules, True Hero 2x Jasmine, Disguised 2x Kristoff, Official Ice Master 3x Mickey Mouse, Detective 2x Smash Cost 4 Cards 3x Aurora, Briar Rose 3x Maleficent, Sinister Visitor Cost 5 Cards 1x Aurora, Dreaming Guardian 2x Beast, Hardheaded 1x Grab Your Sword 1x Maleficent, Uninvited 2x Simba, Rightful Heir Cost 6 Cards 2x Mufasa, King of the Pride Lands 1x Scar, Mastermind Cost 7 Cards 1x Simba, Returned King Cost 8 Cards 1x Maui, Demigod What Do These Cards Do
Having more cards than your opponent is more than half the battle in Magic , and tournament players will often concede on the spot if they fail to prevent an opposing A-Call