When this creature leaves the battlefield, target opponent loses life equal to its power
Sure, if you lose the flip, you're basically down a permanent, but you can circumvent that a bit by weaving this into a deck that actively wants to sacrifice permanents
Creature - Wolf Color tag templates(None) Fang of the Pack Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) At the beginning of combat on your turn, another target creature you control gains melee until end of turn
Seedtime is a simple card that requires particular circumstances to be used
I dont have enough to buy most things from the 1st edition base set, but maybe there are a few bits I can pick up
2013-06-07 If the spell requires any targets, those targets are chosen when the spell is finally cast, not when its exiled