If the set number goes past the actual set number, the card is a secret card
If nothing else, it'll always operate as a 3000 ATK beatstick
Thanks to Spelunking and The Wandering Minstrel, youll have no shortage of mana after casting Scapeshift, so casting Lumra is trivial
Advent of the Wurm Ancestral Anger Angelfire Ignition Appeal // Authority Awaken the Bear Barge In Barreling Attack Beast Mode Become Brutes Berserk Bestow Greatness Biosynthic Burst Blind Fury Blitzball Shot Brute Strength Built to Smash Bull's Strength Cabaretti Charm Charge Through Chorus of Might Collision // Colossus Colossal Growth Colossal Might Confidence from Strength Crash Through Crash the Ramparts Crashing Footfalls Curse of the Werefox Dinosaur Stampede Distemper of the Blood Dreadmaw's Ire Driven // Despair Duelist's Flame Efflorescence Elemental Appeal Engineered Might Enlarge Enthusiastic Study Fanatical Fever Fanatical Strength Fatal Frenzy Fire Giant's Fury Fistful of Force Fists of Flame Force of Rage Forth Eorlingas
In a general sense, a deck with too high-Mana cards isnt ideal as it takes too long to play them to become practical
Duel Monsters The Most Powerful Deity in All Duel Monsters When the powers of the Egyptian Gods combine , the being who created them and all light in the universe is summoned