Disney Lorcana is a game that cannot, will not slow down
Forget deck color combinations, advanced mechanics, or the competitive scene
That can't be right, can it
Szarekh ensures we can fill our graveyard at a steady pace turn after turn for no additional mana cost while also fishing out cards wed rather not mill to bolster our hand instead
As someone who has mostly interacted with Magic as a massive game with millions of players, digital clients, and a whole universe of content producers and websites, it's hard for me to imagine the game dying
The good news is that the move to online has lowered entry costs, but there can still be an overwhelming number of choices to make