Many of these companions impose deck-building restrictions that are not going to result in Commander players building better, more fun, more playable decks
True confession time: I used to get cards signed all the time
Esper Origins is one of the weirdest cards I've seen that I've tried very hard to make work
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Recommendations View more recommendations Hydr0x on The Treefolk Theatre 1 month ago First few turns, usually: Green Sun's Zenith, which makes a Dryad Arbor(it's one of those strange rules, which let's the spell summon it for 1 mana) however I also have options with the zenith spell, such as Badgermole Cub, looking at a potential of up to 8 mana turn 3
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