It creates fodder tokens for you to sacrifice, and it gives you an outlet you can use to sacrifice your creatures for value
Smee, Bumbling Mate Uncommon 199 Captain Hooks Rapier Uncommon 214 Captain Hook, Master Swordsman Enchanted 215 Peter Pan, Pirates Bane Enchanted The Princess and the Frog 34 Tianas Place, Jazz Restaurant Uncommon 52 Mama Odie, Voice of Wisdom Uncommon 151 Mama Odie, Mystical Maven Rare 204 The Bayou, Mysterious Swamp Uncommon Raya and the Last Dragon 29 Cleansing Rainwater Common 101 Fang, River City Rare The Rescuers 2 Bernard, Brand-New Agent Rare 10 Miss Bianca, Rescue Aid Society Agent Common 11 Mr
Malcolm, Keen-Eyed Navigator + Glint-Horn Buccaneer Combo When it comes to putting combos in my pirate decks, this is one that I 100% recommend, so I'm starting with it
This deck leans the furthest into the space of primarily playing as a fair deck of any discussed here while including an Oops, I win! reanimation package
Dark Impostor [Vampire]: Not that good when it was in standard
If Rosewater is happy to hint at more Clowns and Toys in future sets, its likely that well see more obscure types making the jump