When it comes to cards that aren't worth crafting, most trainers won't benefit from crafting basic and common cards
BPhillipYork: This is a bit dangerous and a bit group hug, but obviously if you're running it you're probably able to get a lot more counters out a lot more quickly than your opponents
Foils on fake cards are cheap
This means that you're roughly four times as likely to see a given Aether Revolt Common, Uncommon, Rare, or Mythic as you are to see a given Kaladesh Common, Uncommon, Rare, or Mythic
He usually plays a wall Pokemon, like a Kangaskhan, to give him time to build up a killer card
Here were interested in its adventure side, which is very similar to Explore and can be an interesting ramp effect early in the game, while not dead late