But dealing 3 damage is much better than dealing 2, because of the important characters in the meta that have 3 Willpower
Losing 2 life isnt nothing, especially in formats that rely on shock lands, but you dont mind
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Card info Escape to the Wilds editions Decks with Escape to the Wilds
Zell Dincht Zell Dincht is quite affordable for an adjacent color that cares about landfall
Thematically, grounded warriors overpower electricity, knock back shadows, and smash through generalist strategies