However, in most formats there are stronger alternatives**Pyroclasm** (2 damage to each creature for two mana) is a classic and more efficient benchmark, **Anger of the Gods** exiles and hits for 3 damage, and **Brotherhoods End** offers flexibility and higher impactmaking Bebops Rampage likely too low-impact unless the mana cost is extremely cheap or the metagame is heavily filled with low-toughness creature decks
This is basically Rampaging Baloths in the command zone, except these are bigger tokens with a more relevant creature type, and Omnath benefits you if they die
Spinal Villain
Tormod, the Desecrator [Best Partner Option for Graveyard Movement Triggers] Tormod, the Desecrator generates Zombies whenever cards leave your graveyard, rewarding recursion loops and exile-based synergies
The cost reduction means itll be cheaper to bring out as the game continues, and the draw power amplifies as it sticks around
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