Additionally, you can simply assign all the tramplers damage to the blocking creature even if it is over lethal damage
Seeing that you'll be casting increasingly mammoth hydras, you'll nearly always be the only player to benefit from this ability, letting each hydra you cast replace itself in your hand
Hes big enough to get survive and get in, triggering the extra combats for your land creatures
This is one of those cards that is fairly useless unless it is in the ideal deck at which point it becomes incredibly strong and often one of the better cards in the deck
If not, read on for a special gift
Removing them one at a time with cards like [c]Assassins Trophy[/c] wont really be possible, but if you pay a bit more mana and cast something like [c]Cyclonic Rift[/c] for its overload cost, then all your problems will be taken care of with just one card