it demands that you dump your hand swiftly, beating down or assembling a powerful battlefield while killing everything your opponent casts
Youre initially unsure whether or not you can trust them, but you eventually decide to defer to their experience and check out their favorites for Commander Legends: Battle for Baldurs Gate
Do you send out a Might 1 creature to a neutral location to get a quick point, knowing it'll be taken back very easily
2 Seedborn Muse Be Ready Every Turn One of the most impactful green creatures you can play in Commander, Seedborn Muse is both a huge target on the battlefield, and a massive boon to your gameplay
Power/Toughness/Loyalty : This one is pretty simple
If you have a commander that cares about assassins hitting your opponents, that deck is probably an assassin typal deck focused on getting in with assassins